THE DARK MOD YA NO NECESITA UNA COPIA DE DOOM 3 PARA JUGAR
Si este blog fuera en inglés me hubiera bastado con poner «The Dar Mods goes Standalone», que nada tendría que ver con el potro italiano que dio vida a tantos personajes inolvidables en el cine de acción de los 80, pero me hubiera ahorrado un jodido montón de letras que además no vais a leer. El tema es ese, que el equipo detrás de «The Dark Mod» (El Mod que portaba el juego Thief al motor de DOOM 3) ya no necesita una copia del juego de Carmack y Co, para funcionar.
AI Improvements: There have been lots of additions and fixes to AI behaviour; characters will now greet each other more regularly, and will properly call for help when they’re in trouble. Guards can now hear slightly better, and we have included a new AI Vision slider to the menu, so the player can adjust how sensitive they want AI vision to be. Characters react to bodies in more varied ways now. A bug that made AI very easy to kill has been fixed. Archers will draw melee weapons if the player gets too close. Guards will turn towards doors that open unexpectedly. There are new vocals for specific situations, like when guards are getting shot at and can’t see their opponent. Searching behaviour has been improved. Plenty of old bugs, like the one where AI would sometimes attack with an empty fist, have been fixed.
New Gameplay: AI can now hear collapsing bodies, especially if the body is wearing plate mail and falls on a hard surface. No longer will a guard stand oblivious while his friend collapses to the ground two feet behind him. The player will have to give some thought to where they take down opponents if there are other guards in the area.
Audio Improvements: In addition to replacing dozens of Doom3 sounds, two new vocal sets have been added to the game. Footstep sounds have been improved. Big changes have been made to the sound propagation system that will allow mappers a lot more control over how players hear sound; for example, mappers can now make doors block different amounts of sound depending on their thickness, or can control how much sound passes through windows or small holes.
Graphical Improvements: You should notice a number of improvements to some character models, especially the skeleton, townsfolk, and beggar characters. Arrows will now leave blood-stains.
Podéis descargarlo desde aquí pero os va a tocar esperar porque se ha caído la página. No me extraña. No sé qué hacéis leyendo esto A POR ÉL Ah no , que no podéis. Pues bajadlo para consola. Ah no, que tampoco.