RED FACTION PREVIÚ
Where the first Red Faction titles were quite linear in that you didn’t really have a choice of where to go within the narrative – you’d go from mission to mission in a very standard way as you progressed in the story – this isn’t the case with Guerilla. It works more like games such as Saints Row in the sense that you’ll begin at your base in Mars, and work your way outward as you choose completing missions that pop up on your mini-map. This could range from destroying a certain building, defending a certain section of land from attackers or taking out a convoy that’s driving around the outskirts of your base. It means that you can tackle things however you’d like to, or if you don’t feel in the mood for missions, you can feel free to just spend your time smashing through random objects that you find around the place.
Traducción Ajare: No es un FPS si no que será en tercera persona, y no jugarás nivel a nivel si no que tienes un mundo que recorrer en plan GTA en el que ir realizando misiones. Todo lo que veas podrá ser destruído. Hasta el 2009 nada de nada.