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ANALIS DIS: PENUMBRA BLACK PLAGUE

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This game lasts 5 hours and costs 20 Euros.
There are other games that last 5 hours and worth triple like COD4 and Halo3, except those that are not multiplayer and this, so in principle we could say that the last price of this game is "adjusted."

Well, now I desquitado based futures damage control "But if it is too short!" From you and you in the comments, I shall explain what the hell is this "Penumbra: Black Plague" PBP onwards as Benta price to the public, game of billiards perverse or platform to which I am responding to the member name "Podbe Bas Puiski.

PBP is a first-person adventure game that begins as do many horror games (Silent Hill 2, Realms of the Haunting, Folklore, ...); one days receive a letter from a family that gave andalusia by saying where he is lost and that needs your help. In this case, the letter refers to is your father and say that it is in a mine north of "knowing where to go" (which is just south of "to take up his ass) that has problems and you need a hand to it because only eches hopes to help you.

Total you go to the mines, which is what we would do any good son, and nothing but the first thing you get is fear cagarte in pants and step into your father because I find that there is cluastrofobia, suffocation, darkness noise, and a monster story unravel.

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The story, without wishing to decrypt it is not the sumum of originality, but at least it is fairly interesting and not plagiarized inspiradísima by HP Lovecraft. It told us through documents we found, newspapers in computers, film projectors, etc .... and, among stay and stay, discurriendo history is disclosed to us in small fragments that could be summarized as a mixture of "The Darkness" and "Call of Cthulhu." And here I can read.

The sound you finish polishing the graphics fail to finish. Not that they are bad (except the enemies who do give enough laughter) just dejémoslos correct in some detail in another sea of nice. After all facilities in mining, it is hoped that we can find a variety of colorful and distinctive dwellings in the Louvre. However, they are perfect (with sound) to carry out one of the best environments in which I have seen virtually immersed in a long time with the exception of the series "My Plaything" Digital Sin.

Claustrophobia, tintineantes lights, the shadows that move down the hall, wood crepitando and you hiding behind boxes in deciding if you want to leave the hall or is it better not see what's out there.

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And to help immersion: A great control and logical puzzles not kick back or do you want to send the game to breakdowns.

Control, imagine you want to open the door of a locker or a drawer, "Le dáis andalusia button and grab the mouse" tiráis "from door to you." Imagine you want to manipulate a stick, because depending on where it holds, it will balance one way or another ... following the natural laws of physics ... And if we must confront enemies? Well, sorry but there are no weapons ... just like you do not go with a gun on the street, here you are surrounded by a man defenseless creatures And what do you get if you discovered one of them? Then throw to run, get into a room, all the possible objects stacked behind the door to look out and get that is closed for prayers.

But if the monster that it is armed with an ax, you go into the room where you hide, Oh man! Festival ax against the door and not to begin until the demolished with everything that you've put in the middle.

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But nobody panic in the whole game you'll see as much as 5 enemies and is prima stages of adventure, you know, those in which an object, thus mixing with other inventory and use the resulting mixture elementeo on a third stage, but based on syllogisms logical and obvious, (ie: "The gasoline lights with a match," "Wooden boxes floating in the water") mixed with puzzles (some of them left me with litralmente open mouth) in the elements to be manipulated to take advantage of the same scenario ( "Stacking objects to jump an obstacle") and others that physics plays a key role. Many times the game looks like a "Escape from the room in which you constantly devanarte of the head again and again to find a way forward.

The previous levels we will reveal the real argument of what happened and we just introduced the events of the third in a surprising turn of events.

I will not talk about the AI of the enemies. Let's say that what they are (to be avoided at all costs) have increased even if you have just faced them (at least twice) is very likely to attack you from laughter to slow, ugly and stupid they are.

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If correct mix graphics with a very good sound (for a wonderful translation of texts and subtitles) some scripts that make hair stand on end, a revolutionary management system, an immersion test bombs and a good story with good puzzles, we have the best game of terror from "Call of Cthuhu" and a series of games (the second part of a trilogy) to hope that one way or another mark a new departure for the genre of adventure games.

And finish by saying that the PC is dead by my guts, this is a man game as the top of a pine that will run on any mid-range computer, which I will not miss if you are fans of the genre and if you do not at least try it because they have enough innovation to be worth (in fact the innovation introduced free demo of Penumbra and consguiente original commercial release Penumbra: Overture, but failed to leave our country to officially distributed now has Friendware)

Rating: 8 Ajares.

If you like:

Like Lovecraft
I liked Call of Cthulhu
You play in the selection of women's tennis Torremendiar of Artigonte.

If you will not like:

'd Rather play the Pokemon
You're a nenaza.
Olympic pole vault jumper're unable to jump over two meters.

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12 Comments Ajara Comment or Ping-ear

  1. Gravatar Jon Mar 17th, 2008 Add rating 0 Subtract rating 0

    The problem is that I am so useless that these games do not pass the second door generally. In the past and I remain stuck in this very soon. This step is not a piece behind the first soft drink machine.

    You'll have to get to play with the idea of a guide, given my idiocy : nooo

  2. Gravatar Gorgon Mar 17th, 2008 Add rating 0 Subtract rating 0

    Juala, for if you put it so well will get the hand over. Thanks for the review.

  3. Gravatar <Chuke01> Mar 17th, 2008 Add rating 0 Subtract rating 0

    I left the demo because the enemies seemed very cumbersome, but if you tell me that perhaps there are only 5 for me to try again, the truth is that the puzzles and the atmosphere seemed cojonudos.

  4. Gravatar kivu Mar 17th, 2008 Add rating 0 Subtract rating 0

    shit, I think of what is on my nenaza : dejadeja

    Such a dejuegos Pelin I do not like and there are some very good but I caquita up to less than nothing. even so I agree that the PC is dead balls and qu ees nosecuantas the time it is established that does not require a graphics-nextgen megachupi to take a juegazo

  5. Gravatar Sauro Mar 17th, 2008 Add rating 0 Subtract rating 0

    Here a nenaza : nooo: nooo I am afraid of those games and I prefer not to play XDD

  6. Well, I love bad pass, take a pen and be tense ... the problem is that few games or movies they make me feel that ...

    We try Mr. Pink, is that I look like : Jade

  7. Gravatar Spynaka Mar 17th, 2008 Add rating 0 Subtract rating 0

    Habra ke ke tasting took quite some time without a game ke te jugarme of heartbreak and you leave the land of the bow tie and cimbrel of street lamp.

  8. Gravatar One went Mar 17th, 2008 Add rating 0 Subtract rating 0

    I have not tasted this, but if the original demo and Overture:

    The best is the ambience and the interface (for exploration) as discussed in the article. It also won a gallifante it suggests the player and not take the seat of the queen.

    The interface, good on the issue of exploring, it is quite cumbersome if you have to go on the attack (in the Overture could be at least, if not in this part 2 ...), with a little despair in this regard, I emphasize that it is secondary.

    Regarding the background and history, despite the initial pleasure, just giving the impression of being a simple stage set to introduce into the gameplay (exploration and puzzle software) title, the better to accept that not feel disappointed in this aspect because its development was slow and Simplon argumentalmente talking.

    A game is still not acceptable fashion, and therefore only a few encandilará.

    I do not know if the PC is dead or not, but games like "Penumbra" is not seen on consoles (and PC-only ...), it is interesting to see why we were not ever die out.

  9. Gravatar Telcontar Mar 18th, 2008 Add rating 0 Subtract rating 0

    And the argument is connected with the overture? pq if so almost better that first game, but in the end, since so many have caught the Xbox games that will have to wait for the 3 red lights

  10. Gravatar AdraCo Mar 19th, 2008 Add rating 0 Subtract rating 0

    The ambientanción is sublime, spectacular, really makes this game acagarse legs by a pureta of 40 years to 2 pm in the middle beach bnidor surrounded by topless guiris simply great time, and full of details that help a lot to it, you hear the breathing of the character that embodies and believe that there is quite tense at times and succeeded transmitirtelos.

    Recommend both : love

  11. Dear mr.Pink, I note the title for a few weeks ago I bought my first computer. I live at present suffering from the attack by the Romans in my Age of empires and I believe that when I come to horse shit scared me, so what PBP take that step as cincturon of white to yellow.

    Greetings

  12. Gravatar Mr.Iridiscente Apr 12th, 2008 Add rating 0 Subtract rating 0

    Quality equals price? Norrrrrrlll, this is quality at a good price.
    Thanks for the recommendation, I fuck some surtillos : nooo But the game is very well : asuspies

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