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U.S. VIAJARE: KOTOR

As if we were some kind of shoddy Orquesta Mondragón in the coming weeks we will be visiting a number of places in the world, do not worry can continue sitting in their seats, which by some aspect or another is completely indirect and direct relationship with the world videogames. Our first trip takes us to:

Kotor (in Italian: Cattaro) is a city bathed by the Mediterranean Sea in Montenegro and which has a population of about 19,000 inhabitants. It is surrounded by an impressive wall. From 1420 to 1797 the city and its surroundings belonged to the Venetian republic, which is evident in the architecture of its buildings. During that time became an important commercial and artistic center with its own schools and iconography of Freemasonry. After the Congress of Vienna in 1815, moved to the Austro-Hungarian Empire until 1918, which went to Montenegro in the Kingdom of Serbs, Croats and Slovenes, Yugoslavia future.

kotor.jpg

The graphics as you can see are really splendid. Pixel shaders Mediterranean water are very charged, and the modeling of his characters perfectly made. Transitions day / night are excellent and enjoy a sunset in its rustic seaport is a delight for the player. Will screen all the time. Every corner is a delight for the senses, through a surrounding 5.1-ear now. Its gameplay is open, halfway between an RPG and an adventure game. A paradise for your senses.

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A sad commentary., Comment or Ping-ear

  1. What a good idea ... instead of E3 should nuestrro spend money on a trip through cities on the world videojueguil

    ¿Next stop? Http://www.servisalud.com/elpensa/ayuda12.htm

    (Gabriel Knight 3)

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