jul
14

CARMACK ACERCA DEL PC

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But still, there are some things that the PC does fundamentally better than the console. I mean, the internet interaction, as far as displaying and navigating large amounts of information on a website–while you have web browsers on consoles, they suck, you know, they’re just not good. It’s not like what you’ve got on the PC.

Siempre es interesante escuchar a Carmack, en especial cuando dice cosas que todo el mundo puede entender como “voy un momento a hacer caca” o “mmmm, qué bueno está el burrito”. Luego ya cuando se pone en plan: “La reconstrucción que el diagrama LIS hace de la aplicación de iteración de variables para el módulo de cálculo de orientación de vectores no está todo lo exprimida a nivel de software” nos entra la risa un montón y nos acordamos mucho de su madre. En esta entrevista se deja de tecnicismos y es bastante fácil entender de qué coño habla, cosa que se agradece enormemente.

Yeah, I think that the PC definitely can’t.. we can’t go on making PC games like we used to. The combination of the dominance of the consoles, as far as market forces there, and piracy.. the traditional AAA, media-heavy boxed game that sells for a bunch of money, and goes out on the PC for a single player experience–it’s just not happening. Even if we look at something that had such a push like Crysis, it didn’t really do all that well.

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